Super Animal Royale Wiki
Version 1.6 update promo artwork
Version information
Release date 27 September 2022[1]
Version chronology
Desktop version history
← Previous
Next →

Version 1.6 was released on September 27, 2022. It includes the new Dogna's Dartfly Gun, the Murre Woods location, improved emote wheel, Neckwear category, and updates to The Bwoking Dead. It also introduces the Super Peacock and a new mini chicken.

Features[ | ]

Super Peacock

Super Peacock
DNA Peacock200 Super serum 50

Super Green Peacock

Super Green Peacock
DNA Peacock300 Super serum 80

Changes[ | ]

ModeIcon SAW vs Rebellion S.A.W. vs Rebellion[ | ]

  • Bots no longer stop capturing Flags to fight enemies or flee from damage.
  • Bots no longer pick up Icon Ammo Ammunition, Duct-Tape Super Tape, and Healthjuice level 3 Health Juice.
  • Duct-Tape Super Tape and Healthjuice level 3 Health Juice now despawn after 30 seconds. Previously this only applied to Icon Ammo Ammunition.
  • Added Flag cooldown of 20 seconds for dropping item upon repeated captures.

ModeIcon Bwoking Dead The Bwoking Dead[ | ]

  • The match will start with a pre-made Super Skunk Gas circle.
  • Loot rates have been increased.
  • Players holding Gun dart grey-resources.assets-5316 Dogna's Dart Gun (or the newly introduced Dogna's Grey Dart Fly Dogna's Dartfly Gun) can now see other survivors' health bars.
  • Zombie Joes respawn time has been increased.
  • Infection chance tweaks to Super Animals wearing Icon Armor  Armor:
    • Super Animals with undamaged armor will not get infected upon the first hit.
    • When getting hit by a Zombie Joe twice while wearing Bodyarmor level 2  T2 Armor, the chance of infection is 4%/6% upon the second hit.
    • When getting hit by a Zombie Joe twice while wearing Bodyarmor level 3  T3 Armor, the chance of infection is 2%/4% upon the second hit and 4%/7% upon the third hit.

All Game Modes[ | ]

Fixes[ | ]

ModeIcon SAW vs Rebellion S.A.W. vs Rebellion[ | ]

  • Fixed a bug where dying while creep zooming with a Gun-sniper grey Sniper caused the camera to be briefly zoomed out upon respawn.
  • Fixed a bug where Gun egglauncher grey Big Clucking Gun aim markers would appear while using the Scout class after having charged a Gun egglauncher grey Big Clucking Gun in the lobby.

All Game Modes[ | ]

  • Moved controller hotkeys for unlocking animal breeds to display along the bottom of the screen rather than directly on the 'Create' button. This fixes translation and text spacing issues and helps clean up the UI a bit.
  • The end of match report button no longer displays if you die to the Skunk Gas or yourself. That’s on you.
  • Fixed a bug where melee attacks and Emu idle 000 Giant Emu pecks could break boxes through walls occasionally.
  • Reduced character flickering while rolling and aiming up with a controller.
  • Fixed a rare bug where looting weapons in a certain way could cause your aim to be stuck until rolling or reloading.
  • Fixed dart and sparrow projectiles having trails visible through line of sight.
  • Improved the visual of dart trails to make it cleaner and avoid breaks in the line.
  • Fixed a bug in the "pick up legendary weapons" challenge where it wouldn't count if you looted the same type of weapon later on in a match.
  • Fixed pets flipping horizontally when following an emu vertically.
  • Fixed a bug where Emu idle 000 Giant Emu would sometimes still spawn in private matches after using the command to turn Emu idle 000 Giant Emu off.
  • Fixed a misaligned grass patch at the Welcome Center.
  • Fixed an issue on MacOS where the news box would fail to load.
  • The Snakeskin Hat is now allowed in the Wild West Mystery Mode.
  • Fixed mohawks on the Super Goat.
  • Repositioned the blue beanie on the Char ferret-resources.assets-1959 Super Ferret.
  • And finally, we’ll leave you with some huge news: the dot at the Welcome Center docks is now gone. Whatever you were, wherever you are now, little dot… you will be remembered.

Gallery[ | ]

References[ | ]