Super Animal Royale Wiki
Advertisement
v1.4.1
Version 1.4.1 update promo artwork
Version information
Release date 24 May 2022[1]
Version chronology
Desktop version history
← Previous
v1.4
Next →
v1.5

Version 1.4.1 is a small minor update. This update features; 2 new Cotton Candy super animals, full Steam Deck support, Rainbow Shutter Shades, S.A.W. vs Rebellion Control Point Mode improvements & balance changes, and various other changes and bug fixes.

Features[ | ]

  • Added full Steam Deck support.
  • Added 2 new breeds:
Char-sheep-cottoncandy

Legendary
Super Cotton Candy Sheep
DNA Sheep380 Super serum 100

Char-leopard-snow cottoncandy

Legendary
Super Cotton Candy Snow Leopard
DNA Leopard470 Super serum 125

Changes[ | ]

ModeIcon SAW vs Rebellion S.A.W. vs Rebellion[ | ]

  • Flag positions have been adjusted on the following maps: Battle of Bamboo, Operation Lab Labs, and Saharaland Skirmish. Circle of Life on Saharaland Skirmish was moved a bit to the north.
  • Sniper I class now has a Gun rifle grey-resources.assets-1277 Hunting Rifle (instead of Uncommon).
  • Sniper II class now has a Gun-sniper grey Sniper (instead of Rare).
  • The Gun-sniper grey Sniper recoil has been reduced.
  • In order to rank up as a Medic, you must now heal 75 HP to gain a tick towards Medic II (up from 50 HP).
  • The sound effect for respawning has been updated to be as explosive as its animation.
  • The names of players featured in the Top Players section after a match are now highlighted in green.

ModeIcon Bwoking Dead The Bwoking Dead[ | ]

  • The Gun-sniper grey Sniper recoil has been reduced.

All Game Modes[ | ]

  • Mushroom Mushroom spawn chance has been increased from 28% to 40%. Coconut Coconut spawn chance has also increased from 35% to 40%.
  • Skunk bombUI Skunk Bomb damage stacking has been reduced. When standing within 2 overlapping enemy Skunk bombUI Skunk Bombs, each one will only do 70% damage (11 per tick rather than the full 16 damage per tick). If standing in 3 or more, each will only do 57% damage (9 per tick).
  • Grenade-new Grenades and Barrel-explosive Explosive Barrels have been changed so that 20-39 damage will remove 1 tick of Icon Armor  Armor, 40-59 damage will remove 2 ticks, and 60+ damage will remove 3 ticks.
  • Emu idle 000 Giant Emus now wait a small period of time in one place after dismounting.
  • The sounds for the Chainsaw Chainsaw Melee weapon Skin have been updated.
  • Changed the look of wires at S.A.W. Security HQ.
  • The Rebel Desert Outfit has a better animation mesh on its cape now.
  • The reward popup for Super Animals now say “NEW SUPER ANIMAL,” rather than “NEW ITEM.”

Fixes[ | ]

ModeIcon SAW vs Rebellion S.A.W. vs Rebellion[ | ]

  • Controller navigation for the class menu is only enabled once the corresponding UI animation finishes (this is to prevent accidental class changes using the joystick).
  • A font sizing issue with some languages has been improved on the class ready button.

All Game Modes[ | ]

Gallery[ | ]

Cover Art Update "Version 1.4


Links[ | ]

Steam Update log 1.4.1
Console Update log 1.4.1

Advertisement