Super Animal Royale Wiki
v0.96.5
Version information
Release date 18 December 2020[1]
Version chronology
Desktop version history
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v0.96.4
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v0.96.6

Version 0.96.5 started a Super CRISPRmas 2020 event adding a few related cosmetics and map appearance. Additionally, one new Super Animal was introduced as well as new sub-location, Poison Dart Gun renamed to Dogna's Dart Gun with improved functionality.

Features[]

Common
Super Goat
175 45

Uncommon
Super Bicolor Goat
250 70

Rare
Super Gray Goat
325 85

Epic
Super Devil Goat
400 105

Epic
Super Chamois Goat
400 105

Epic
Super Four-Horned Goat
400 105

  • New breeds:

Epic
Super Knitted Sheep
290 80

Epic
Super Peppermint Hyena
480 125

Rare
Super Green Finch
110 24

Legendary
Super Lionhead Rabbit
310 80

Changes[]

S.A.W. vs Rebellion (Legacy)[]

  • Healing buff from captured flags made to be local instead of global, it heals 4 health points per second unless the flag is inside skunk gas range.
  • Move speed when a player is knocked down is now global for every player regardless of how many flags does a specific team have.
  • Victory timer from majority flag captures is no longer accelerated by 4 flags captured.
  • Removed rebel flag environment element.
  • Bananas thrown by teammates no longer cause flag capturing player to slip on them during and 1 second after capturing the flag.
  • When squad dies but the team in which the squad was part of wins it counts towards win statistics.

All Game Modes[]

  •  Poison Dart Gun is replaced with  Dogna's Dart Gun:
    • Added functionality of healing teammates when hit with the dart, applies 24 health points over 2 seconds.
    • If a teammate with full health is on dart's path, it will pass through them, so that it can continue onward to potentially hit an enemy.
    • Healing from the darts does not stack (rapid hits only reset the timer).
    • Healing downed Super Animals is 50% effective.
    • A team healing stat has been added to the Stats screen.
  • Teammates display a health bar above their heads.
  • Added some boxes/cover to the Super Stage biome, and adjusted some stage elements.
  • Added more lighting to the environment during night mode (Superite crystals, stage poster walls, and others).
  •  AK recoil while moving changed from +14% to +21%.
  •  M16 recoil while moving changes from +20% to +32%.
  • Some bots will be more aggressive in pursuing players.
  • Performance improvement for graphics cards: reduced graphics overdraw by using tight sprite meshes on the environment art.
  • Private matches can set high ping mode to whichever threshold they prefer (command is /highping #).

Fixes[]

  • Controller plugin updated (hopefully fixes crashes related to foot pedals)
  • Fixed bots picking up weapons while downed
  • Fixed being able to ping items/caches in closed Secret Rooms.
  • Fixed various hedges having collisions that didn't line up
  • Fixed hit registry with shooting players in the banana slip animation

Gallery[]

Links[]

Steam Update Log v0.95.5