Super Animal Royale Wiki
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v0.95.0
Super Powerups, Emu Breeds, Private Matches Beta & More
Version information
Release date 21 May, 2020 [1]
Version chronology
Desktop version history
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v0.94.0
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v0.95.1

Features[ | ]

Char-bluejay-roadrunner

Legendary
Super Roadrunner
DNA Blue Jay250 Super serum 64

Char-wolf-coyote

Epic
Super Coyote
DNA Wolf390 Super serum 105

Changes[ | ]

  • Emu idle 000 Giant Emu now has 140 HP (down from 150 HP) and deals 35 damage (down from 45).
  • Emu idle 000 Giant Emu handling has been reverted to original version with immediate acceleration.
  • Emu idle 000 Giant Emus can now cut Tallgrass-wheat Tall Grass with their pecks.
  • Creep-walking is now fully silent.
  • Idle and creep-walking have slightly faster recoil reset delay (0.16s instead of normal 0.20s).
  • Almost all Guns upgraded to have less firing recoil while standing still or creeping.
  • Gun-smg grey SMG and Gun-thomas gun grey Thomas Gun have more starting spread and more recoil per shot.
  • Gun-ak grey AK and Gun-m16 grey M16 will not slow movement as much while firing, but they have slightly more firing recoil while running.
  • Gun rifle grey-resources.assets-1277 Hunting Rifle and Gun-sniper grey Sniper will slow movement less while firing.
  • Gun poison dart Poison Dart Gun tick damage increased from 8 to 9, but number of ticks reduced from 5 to 4. This puts it back at a 3-shot kill, but still maintains decent DPS.
  • The final Skunk Gas circle now takes 8s to close (previously 7s) and does 14.2 damage per tick (up from 12).
  • Can now scroll chat with mouse-wheel (while typing is active).
  • NPCs will display an exclamation mark above their head if you haven't completed their milestone yet. As well, after completing their milestone, they'll also show a small [...] icon above them to indicate additional dialogue.

Fixes[ | ]

  • Fixed an animation glitch for NPCs when the Skunk Gas hits them.
  • Fix for dropping weapons from inventory causing your selected weapon to always change.
  • Fixed some loot spawns inside Dogna's lab.
  • Fixed an occasional desync bug where a player's roll animation was different on their screen versus other players.
  • Matchmaker fixes ("Game already started" bug should be squashed).

References[ | ]

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