Release date 18 January 2019
v0.85.2 update introduced the Super Sheep, many new super animal breeds, and the objective system.
Super Sheep and 6 new breeds:
Added Super Bear breed:
Added Super Tiger breeds:
Added Super Deer breed:
Added Super Panda breeds:
Added Super Raccoon breeds:
Added Super Sloth breed:
Added Super Cat breeds:
Added Super Bunny breeds:
Added Super Red Panda breeds:
Added Super Wolf breed:
Added Super Capybara breeds:
Added Super Lion breed:
Added Super Hyena breeds:
Super Milestones and associated cosmetics rewards: Small Crown, Crown, Safari Hat, Red Eye Scope, Hatchet, Axe, Tomahawk, and Rebellion Helmet. Added
emote: Laugh. Added
melee weapon skins: Knife and Golf Club. Added
outfits: Black, Blue, and Pink Jackets; Red and White Evening Dresses; Pink, Red, and Yellow Spring Dresses. Added 8 new facial hair variants.
Banana tee and ties removed from regular drop table as they are now challenge rewards
Fix for gas circles ending over ocean space.
Melee attacks no longer tied to animation. It is now a set area in front of your character. This fixes the issue of being unable to strike boxes below you if FPS was low.
Melee attacks now hit inanimate objects more predictably (used to require too precise of a hit).
Melee attacks can no longer break boxes through walls.
Chat is no longer canceled when the Eagle flight starts.
Fix for minigun windup lasting through hamster-ball and roll.
Fix for dancing and throwing a grenade at the same time causing the character to lock up.
Fix for being downed while grenade throwing causing controls to stop working upon revival.
Fix for rare bug where a demo user could have their level reset.
Pie of the Tiger billboard sign fades now. Roll allowed again while Map is open.
S.A.W. Welcome Center area's ground saturation has been adjusted to make names and animals stand out more clearly. Fix on Customize screen: when equipping something, the list would scroll/jump.