Thomas Gun
Thomas Gun | |
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Details | |
Stats | |
Damage | 37 / 39 |
Bullet Range | 120 / 120 SAU |
Damage Dropoff (higher is slower) | 183 / 197 |
Bullet Speed | 165 / 175 SAU/s |
Armor Pierce | 1 |
Hamster Ball Pierce | 1/3 |
Spawn Ratio | 0.49% |
Automatic | Yes |
Shot Interval | 0.14s |
Rate of Fire | 429 RPM |
Bullet Type | ![]() |
Magazine Capacity | 40 |
Reload Time | 1.717s |
Noisiness | 200 SAU |
Speed | |
Move Speed | 108% |
Move Speed (shooting) | 80% |
Recoil | |
Basic recoil while stationary / creeping / running | 2° / 2.5° / 3° |
Recoil added per shot while stationary or creeping / running | 2.3° / 2.9° |
Min recoil while jump roll / crouch roll | 4° / 3° |
Max recoil | 12° |
Recoil reset per second while stationary / creeping / running | 18° / 18° / 13° |
Thomas Gun is a fast firing close range weapon. It can shred through health and armor quickly, but suffers at long range.
Contents
Weapon statistics[edit | edit source]
The Thomas Gun was added in version 0.91.0 on December 13, 2019. This weapon spawns with two boxes of 20 Little Bullets next to it. The gun exists in two variants, Epic and Legendary, the latter being obtainable only from the Delivery Mole.
Strategy[edit | edit source]
Similar with the SMG but with a larger magazine and greater damage, the Thomas Gun is able to shred the opponent's armor and knock them down in close range. It also able to knock the entire duo team with only a single magazine.
Damage based on distance[edit | edit source]
Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the Thomas Gun can travel up to 120 SAU, or 960px.
point blank
39 DMG
20 SAU
34.67 DMG
40 SAU
30.33 DMG
60 SAU
26 DMG
80 SAU
21.67 DMG
100 SAU
17.33 DMG
120 SAU
13 DMG
Skins[edit | edit source]
Weapon appearance can be customized with one of the following weapon skins:
Rare
Steampunk Thomas Gun
S.A.W Shop item
Special
Peppermint Thomas Gun
Super CRISPRmas
Derivatives[edit | edit source]
The Thomas Gun is based off of the Thompson submachine gun.
Patch History[edit | edit source]
- reload time increased to 1.7s from 1.5s
- magazine size reduced to 40 from 50
- Recoil per shot reduced to 1.9 degrees from 2.0 degrees
- Maximum recoil spread reduced to 12 degrees from 13 degrees
- Epic Thomas Gun added
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