Super Animal Royale Wiki
Advertisement
Sniper
Details
Stats
Damage 9599
Min. Damage 9296
Bullet Range 120120 SAU
Max. range when sneaking 138138 SAU
Bullet Speed 274282 SAU/s
Armor Pierce 3
Hamster Ball Pierce 2/3
Spawn Ratio 4.09%
Automatic No
Shot Interval 0.8s
Rate of Fire 75 RPM
Bullet Type  Sniper Bullets
Magazine Capacity 5
Reload Time 1.80s
Noisiness 300 SAU
Speed
Move Speed 90% (28)
Move Speed (shooting) 60%
Recoil
Basic recoil while stationary / creeping / running 0° / 0.5° / 1.5°
Recoil added per shot while stationary or creeping / running 17.5° / 20°
Min recoil while jump roll / crouch roll 1.5° / 0.5°
Max recoil 30°
Recoil reset per second while stationary / creeping / running 25° / 24° / 13°

The Sniper is a hard hitting weapon with a very slow firing rate. Its bullets have a high velocity and remove all   Armor.

Obtaining[]

Strategy[]

The Sniper can break even the strongest   Armor in a single shot and deals massive damage to unarmored opponents.

Along with the  Hunting Rifle, it is also the heaviest weapon, having the slowest movement speed of all the weapons, tied with the  Big Clucking Gun.

In the hands of experienced players, the Sniper becomes one of the most powerful weapons, taking 2 precise shots to break an opponent's Armor and damage them critically.

Using throwables like the  Grenade can help to force an opponent to abandon cover, making them easier targets. Following up after one or two Sniper shots with faster weapons can finish off an opponent quicker and easier than a third shot.

By crouching, the field of vision of the player increases by 15%, this can be used to find enemies who may be out of sight or used to hit more centered, precise shots.

Due to high recoil on sniper it is recommended to shoot with delay in-between shots.

Damage based on distance[]

Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the Sniper can travel up to 120 (132 on sneak peek) SAU, or 960px (1056px).

|
point blank
99 DMG
|
20 SAU
98.57 DMG
|
40 SAU
98.13 DMG
|
60 SAU
97.7 DMG
|
80 SAU
97.26 DMG
|
100 SAU
96.83 DMG
|
120 SAU
96.39 DMG
95 DMG
94.57 DMG
94.13 DMG
93.7 DMG
93.26 DMG
92.83 DMG
92.39 DMG

Skins[]

Weapon appearance can be customized with one of the following weapon skins:

File:Char-giraffe.png Super giraffe

Common
Default Sniper
Available to all players

File:Char-giraffe.png Super giraffe

Common
Orange Sniper
2 Sniper kills

File:Char-giraffe.png Super giraffe

Common
Green Sniper
5 Sniper kills

File:Char-giraffe.png Super giraffe

Uncommon
Blue Sniper
10 Sniper kills

File:Char-giraffe.png Super giraffe

Uncommon
Red Sniper
20 Sniper kills

File:Char-giraffe.png Super giraffe

Uncommon
Purple Sniper
35 Sniper kills

File:Char-giraffe.png Super giraffe

Rare
PC Gamer Sniper
PC Gamer Magazine July 2021

File:Char-giraffe.png Super giraffe

Rare
Yellow Sniper
50 Sniper kills

File:Char-giraffe.png Super giraffe

Rare
Pink Sniper
70 Sniper kills

File:Char-giraffe.png Super giraffe

Epic
Blue & Black Sniper
Season 4 PlayStation Plus Pack

File:Char-giraffe.png Super giraffe

Epic
Camo Sniper
S.A.W. Shop
600

File:Char-giraffe.png Super giraffe

Epic
Green & Black Sniper
Season 4 Xbox Perks Pack

File:Char-giraffe.png Super giraffe

Epic
Mummy Sniper
S.A.W. Shop
600

File:Char-giraffe.png Super giraffe

Epic
White Sniper
100 Sniper kills

File:Char-giraffe.png Super giraffe

Legendary
Sakura Sniper
Super Animal Pass Season 0

File:Char-giraffe.png Super giraffe

Legendary
Superite Sniper
Super Animal Pass Season 11

File:Char-giraffe.png Super giraffe

Special
Candy Corn Sniper
Super Howloween 2020


Trivia[]

  • The closest real world counterpart would be M110 SASS.
  • The sniper is actually attached with Suppressor however it didn't muffle the shot from the gun.
  • Mummy Sniper has a custom firing sound that is unique to that skin.
  • Sakura Sniper has a custom muzzle effect, producing cherry blossoms upon firing the weapon that is unique to that skin.

Patch History[]

v1.5

  • Bullet range is extended to from 120120 SAU to 138138 SAU while sneaking (camera zoomed out).

v0.96.7

  • The Sniper can now snap its aim instantly after reloading.

v0.96.3

  • Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.

v0.95.2

  • Creep zoom added to Sniper Rifle and Hunting Rifle using creep key (default: Ctrl).
    • Creep with the Sniper Rifle for a 15% zoom
  • Max carrying capacity for Sniper ammo is now 30 (up from 25).
  • Sniper Rifle bullet speed increased for each rarity from epic up to legendary tier: 270/280 to 274/282.
  • Sniper rifle has slightly faster recoil reset while idle or creeping.

v0.93.0

  •  Sniper has been removed.

v0.90.0

  • New bullet spread system added.
  • Bullet speed reduced by about 4%.
  • Rarities changed visually to better match their power; Common changed to Rare, Uncommon changed to Epic, and Rare changed to Legendary.
  • World-spawn rate decreased slightly to match their increased rarity.

v0.88.8

  • The Sniper will now only spawn up to Uncommon rarity in the world.
  • Rare Snipers are now exclusive to the Delivery Mole crates.

v0.87.0

  • Weapon recoil changes, recoil while moving now applies on a per weapon basis.
  • Smaller weapons such as pistols and SMG have less, and larger weapons like the AK, M16, and Sniper have more recoil while moving.

v0.86.7

  • Sniper move speed multiplier lowered from 95% to 90%.

v0.83.0

  • All weapon bullet speeds increased by about 6-8%.

Gallery[]

Advertisement