Super Animal Royale Wiki
Skunk Bomb
Skunk bombUI.png
Damage 16 / 0.6s

ModeIcon Bwoking Dead.png
8 / 0.6s to Zombie Joes
Maximum Damage 224
Damage Radius 30 SAU
Duration 8.4s
Spawn ratio 9.76%
Maximum Carried 5 (6 with Attach-bandolier.png Super Bandolier)

ModeIcon Bwoking Dead.png
3 (4 with Attach-bandolier.png Super Bandolier)
Noisiness 110 SAU
Move Speed 110%
Move Speed (throwing) 80%

The effect of Skunk Bombs, Skunk Bomb with white ring is allied skunk gas which won't hurt current animal, red one is harmful skunk bomb

A Skunk Bomb is a throwable that when thrown creates a gas cloud which causes damage over time to Super Animals and Emu idle 000.png Giant Emus within its radius.


Harmfulness of given Skunk Bomb can be assessed from color of a ring that defines the edge of Skunk Bomb, white one is allied Skunk Bomb which won't cause damage to animal, while red ring indicates either self-thrown Bomb or a bomb coming from enemy which are of does hurt the animal.

  • Skunk Bomb deals 16 points of damage per tick (every 0.6 seconds) for 14 ticks, making a single Skunk Bomb capable of doing a maximum of 224 damage over 8.4 seconds.
  • Two or more Skunk Bombs in the same area will deal reduced stacked damage considering the following rule:
    • with 2 overlapping enemy Skunk Bombs, each one will only do 70% damage (11 per tick rather than the full 16 damage per tick)
    • with 3 or more, each will only do 57% damage (9 per tick).


  • Floor loot includes Skunk bombUI.png Skunk Bombs.(in which quantities?)
  • UnopenedCrate.png Mole Crate may contain 3 Skunk bombUI.png Skunk Bombs.

Players can hold at most 5 Skunk Bombs, or 6 with the Attach-bandolier.png Super Bandolier.
ModeIcon Bwoking Dead.png Players can hold at most 3 Skunk Bombs, or 4 with the Attach-bandolier.png Super Bandolier.

Super Milestone Rewards[]

Main article: Super Milestones

Three Customizations can be unlocked by reaching milestones of Skunk Bomb damage.

Clothes tshirt skunk.png

Skunk Bomb Tee
50 Skunk Bomb Damage Dealt

Moustache noseclip.png

Skunk Nose Clip
250 Skunk Bomb Damage Dealt
Yellow LockIcon.png

Hat skunk.png

Skunk Hat
1,500 Skunk Bomb Damage Dealt
Yellow LockIcon.png

Patch History[]


  • Lowered the damage output of stacked skunk bombs with 2 bombs dealing 22 damage per tick and 3 or more dealing 9*(amount of skunk bombs) damage per tick.


  • Skunk Bombs now display a ring to make their area of effect clearer, and to help distinguish between player's allies’ bombs that won’t hurt them (white ring) and ones that will hurt them (red ring).


  • ModeIcon Bwoking Dead.png Skunk Bombs now have a 40% reduced spawn rate.
  • ModeIcon Bwoking Dead.png The maximum carrying capacity for Skunk Bombs has been reduced to 3 (or max 4 with the Attach-bandolier.png Super Bandolier).


  • Grenades, Skunk Bombs, Bananas, and Super Tape now visually show 2-packs when dropped. (Used to show 1 when 2, and 3 when 3 or more.)


  • Duration increased to 5.4s from 4.2s (2 additional damage ticks.)



  • Added Skunk Bombs to Mole crate drop table.
  • Now has 3-pack visual.


  • Hit-sound added when damaging enemies.


  • Added Skunk Bombs which produce Super Skunk Gas.