Skunk Bomb | |
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Details | |
Stats | |
Damage | 16 / 0.6s |
Maximum Damage | 224 |
Damage Radius | 30 SAU |
Duration | 8.4s |
Spawn ratio | 8.26% |
Maximum Carried | 5 (6 with Super Bandolier) |
Noisiness | 110 SAU |
Move Speed | 110% |
Move Speed (throwing) | 80% |
A Skunk Bomb is a throwable that when thrown creates a gas cloud which causes damage over time to Super Animals and Giant Emus within its radius.
Details[ | ]
Whether a given Skunk Bomb's gas cloud is harmful can be assessed from the color of the ring that defines the edge of the gas cloud:
- White border ring means the Skunk Bomb has been thrown by an ally, and it won't cause damage to your Super Animal or Giant Emu
- Red border ring indicates either self-thrown Skunk Bomb or a Skunk Bomb thrown by an enemy which will hurt your Super Animal and Giant Emu.
The damage dealt is the following:
- Skunk Bomb deals 16 points of damage per tick (every 0.6 seconds) for 14 ticks, making a single Skunk Bomb capable of doing a maximum of 224 damage over 8.4 seconds.
- Two or more Skunk Bombs in the same area will deal reduced stacked damage considering the following rule:
- with 2 overlapping enemy Skunk Bombs, each one will only do 70% damage (11 per tick rather than the full 16 damage per tick)
- with 3 or more, each will only do 57% damage (9 per tick).
Obtaining[ | ]
- Floor loot includes Skunk Bombs (up to one)
- Mole Crate may contain 3 Skunk Bombs.
- Giant Giant Clams may contain 3 Skunk Bombs.
Players can hold at most 5 Skunk Bombs, or 6 with the Super Bandolier.
Super Milestone Rewards[ | ]
Main article: Super Milestones
Three Customizations can be unlocked by reaching milestones of Skunk Bomb damage.
Uncommon
Skunk Bomb Tee
50 Skunk Bomb Damage Dealt
Rare
Skunk Nose Clip
200 Skunk Bomb Damage Dealt
Epic
Skunk Hat
1,250 Skunk Bomb Damage Dealt
Patch History[ | ]
- Lowered the damage output of stacked skunk bombs with 2 bombs dealing 22 damage per tick and 3 or more dealing 9*(amount of skunk bombs) damage per tick.
- Skunk Bombs now display a ring to make their area of effect clearer, and to help distinguish between player's allies’ bombs that won’t hurt them (white ring) and ones that will hurt them (red ring).
- Skunk Bombs no longer spawn.
- Skunk Bombs now have a 40% reduced spawn rate.
- The maximum carrying capacity for Skunk Bombs has been reduced to 3 (or max 4 with the Super Bandolier).
- Grenades, Skunk Bombs, Bananas, and Super Tape now visually show 2-packs when dropped. (Used to show 1 when 2, and 3 when 3 or more.)
- Duration increased to 5.4s from 4.2s (2 additional damage ticks.)
- Damage interval increased to 0.6s to match the new Poison Dart Gun.
- Added Skunk Bombs to Mole crate drop table.
- Now has 3-pack visual.
- Hit-sound added when damaging enemies.
- Added Skunk Bombs which produce Super Skunk Gas.
Guns |
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Melee Weapon |
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Throwables |
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