|Damage||16 / 0.6s|
8 / 0.6s to Zombie Joes
|Damage Radius||30 SAU|
|Maximum Carried||5 (6 with Super Bandolier)|
3 (4 with Super Bandolier)
|Move Speed (throwing)||80%|
Harmfulness of given Skunk Bomb can be assessed from color of a ring that defines the edge of Skunk Bomb, white one is allied Skunk Bomb which won't cause damage to animal, while red ring indicates either self-thrown Bomb or a bomb coming from enemy which are of does hurt the animal.
- Skunk Bomb deals 16 points of damage per tick (every 0.6 seconds) for 14 ticks, making a single Skunk Bomb capable of doing a maximum of 224 damage over 8.4 seconds.
- Two or more Skunk Bombs in the same area will deal reduced stacked damage considering the following rule:
- with 2 overlapping enemy Skunk Bombs, each one will only do 70% damage (11 per tick rather than the full 16 damage per tick)
- with 3 or more, each will only do 57% damage (9 per tick).
- Floor loot includes Skunk Bombs.(in which quantities?)
- Mole Crate may contain 3 Skunk Bombs.
Players can hold at most 5 Skunk Bombs, or 6 with the Super Bandolier.
Players can hold at most 3 Skunk Bombs, or 4 with the Super Bandolier.
Super Milestone Rewards
Three Customizations can be unlocked by reaching milestones of Skunk Bomb damage.
Skunk Bomb Tee
50 Skunk Bomb Damage Dealt
Skunk Nose Clip
250 Skunk Bomb Damage Dealt
1,500 Skunk Bomb Damage Dealt
- Lowered the damage output of stacked skunk bombs with 2 bombs dealing 22 damage per tick and 3 or more dealing 9*(amount of skunk bombs) damage per tick.
- Skunk Bombs now display a ring to make their area of effect clearer, and to help distinguish between player's allies’ bombs that won’t hurt them (white ring) and ones that will hurt them (red ring).
- Skunk Bombs now have a 40% reduced spawn rate.
- The maximum carrying capacity for Skunk Bombs has been reduced to 3 (or max 4 with the Super Bandolier).
- Grenades, Skunk Bombs, Bananas, and Super Tape now visually show 2-packs when dropped. (Used to show 1 when 2, and 3 when 3 or more.)
- Duration increased to 5.4s from 4.2s (2 additional damage ticks.)
- Damage interval increased to 0.6s to match the new Poison Dart Gun.
- Added Skunk Bombs to Mole crate drop table.
- Now has 3-pack visual.
- Hit-sound added when damaging enemies.
- Added Skunk Bombs which produce Super Skunk Gas.