Magnum

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Magnum
Gun-magnum grey.png
Details
Stats
Damage 515457
Bullet Range 120120120 SAU
Damage Dropoff (higher is slower) 550582614
Bullet Speed 195206219 SAU/s
Armor Pierce 2
Hamster Ball Pierce 1/3
Spawn Ratio 8.76%
Automatic No
Shot Interval 0.37s
Rate of Fire 162 RPM
Bullet Type Ammo big bullets.png Big Bullets
Magazine Capacity 6
Reload Time 1.4s
Noisiness 215 SAU
Speed
Move Speed 107%
Move Speed (shooting) 91%
Recoil
Basic recoil while stationary / creeping / running 0° / 0.5° / 1°
Recoil added per shot while stationary or creeping / running 4.4° / 6°
Min recoil while jump roll / crouch roll 1.5° / 1°
Max recoil 14°
Recoil reset per second while stationary / creeping / running 9.3° / 9.3° / 9.1°

The Magnum is a revolver with a slow firing rate and high damage. It is mildly inaccurate at long range and has a small magazine capacity.

Weapon statistics[edit | edit source]

The Magnum's maximum rarity is Rare.

The Magnum spawns with two boxes of 7 Ammo big bullets.png Big Bullets each, 14 in total. It has 2 gun sound variants.

Strategy[edit | edit source]

The Magnum is a weapon well-suited for early game, though in the late game it can be replaced by the Deagle.

Although it deals high damage, its low rate of fire makes it less effective against armored opponents.

Due to how uncommon and rare Magnums can kill an unarmored opponent in two shots at close to mid range, it is advisable to take precaution against players who are wielding a Magnum while scavenging during the early game.

Damage based on distance[edit | edit source]

Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the Magnum can travel up to 120 SAU, or 960px.

Char-rabbit-brown.png
|
point blank
57 DMG
|
20 SAU
55.33 DMG
|
40 SAU
53.67 DMG
|
60 SAU
52 DMG
|
80 SAU
50.33 DMG
|
100 SAU
48.67 DMG
|
120 SAU
47 DMG
54 DMG
52.33 DMG
50.67 DMG
49 DMG
47.33 DMG
45.67 DMG
44 DMG
51 DMG
49.33 DMG
47.67 DMG
46 DMG
44.33 DMG
42.67 DMG
41 DMG

Skins[edit | edit source]

Weapon appearance can be customized with one of the following weapon skins:

Gun-magnum grey.png

Common
Default Magnum

Gun-magnum orange.png

Common
Orange Magnum
5 Magnum kills

Gun-magnum green.png

Common
Green Magnum
10 Magnum kills

Gun magnum dark-resources.assets-360.png

Uncommon
Dark Magnum
S.A.W Shop item
Currency S.A.W. Ticket.png 200

Gun-magnum blue.png

Uncommon
Blue Magnum
20 Magnum kills

Gun-magnum red.png

Uncommon
Red Magnum
35 Magnum kills

Gun-magnum purple.png

Uncommon
Purple Magnum
55 Magnum kills

Gun magnum silver-resources.assets-970.png

Rare
Silver Magnum
S.A.W Shop item
Currency S.A.W. Ticket.png 450

Wrapped Magnum.png

Rare
Wrapped Magnum
S.A.W Shop item
Currency S.A.W. Ticket.png 450

Gun-magnum yellow.png

Rare
Yellow Magnum
80 Magnum kills

Gun-magnum pink.png

Rare
Pink Magnum
110 Magnum kills

White Magnum.png

Epic
White Magnum
150 Magnum kills

Derivatives[edit | edit source]

The Magnum is based off the Taurus Magnum Revolver series.

Patch History[edit | edit source]

v0.96.4

  • Magnum clip size reduced from 7 to 6.
    • Magnum now breaks 2 ticks of armor instead of 1.

v0.90.0

  • New bullet spread system added

v0.89.1

  • Now uses Big Bullets instead of Little Bullets

v0.87.8

  • Epic rarity removed, replaced by the Epic Deagle.

v0.87.0

  • Weapon recoil changes, recoil while moving now applies on a per-weapon basis
    • Smaller weapons such as pistols and SMG have less, and larger weapons like the AK, M16, and Sniper have more recoil while moving

v0.83.0

  • Epic rarity added
  • All weapon bullet speeds increased by about 6-8%