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M16
Gun-m16 grey.png
Details
Stats
Damage 3739
Bullet Range 120120 SAU
Damage Dropoff (higher is slower) 650700
Bullet Speed 204212 SAU/s
Armor Pierce 1
Hamster Ball Pierce 1/3
Spawn Ratio 0.49%
Automatic Yes
Shot Interval 0.18s
Rate of Fire 333 RPM
Bullet Type Ammo big bullets.png Big Bullets
Magazine Capacity 30
Reload Time 1.25s
Noisiness 250 SAU
Speed
Move Speed 100%
Move Speed (shooting) 76%
Recoil
Basic recoil while stationary / creeping / running 0° / 0.5° / 1°
Recoil added per shot while stationary or creeping / running 0.8° / 1.1°
Min recoil while jump roll / crouch roll 1.8° / 1.2°
Max recoil
Recoil reset per second while stationary / creeping / running 15° / 14° / 12°

The M16 is an assault rifle that is useful at any range thanks to its moderate damage and magazine size. Good stats and versatility contribute to M16 being considered one of the best weapons in game.

Obtaining[]

Strategy[]

The M16 is often considered an upgrade over an Gun-ak grey.png AK, as it has better damage, accuracy, and bullet speed while retaining the same rate of fire as the AK.

Keep a distance from the opponent while using this weapon, and be aware of surrounding dead angles to prevent getting ambushed by opponents who use the Gun-shotgun grey.png Shotgun or the Gun-smg grey.png SMG.

Damage based on distance[]

Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the M16 can travel up to 120 SAU, or 960px.

Char-wolf.png
|
point blank
39 DMG
|
20 SAU
37.83 DMG
|
40 SAU
36.67 DMG
|
60 SAU
35.5 DMG
|
80 SAU
34.33 DMG
|
100 SAU
33.17 DMG
|
120 SAU
32 DMG
37 DMG
35.83 DMG
34.67 DMG
33.5 DMG
32.33 DMG
31.17 DMG
30 DMG

Skins[]

Weapon appearance can be customized with one of the following weapon skins:

Default M16

Common
Default M16
Available to all players

Orange M16

Common
Orange M16
10 M16 kills

Green M16

Common
Green M16
25 M16 kills

Blue M16

Uncommon
Blue M16
45 M16 kills

Red M16

Uncommon
Red M16
70 M16 kills

Purple M16

Uncommon
Purple M16
100 M16 kills

Blue & Black M16

Rare
Blue & Black M16
Playstation Plus Pack

Green & Black M16

Rare
Green & Black M16
Xbox Perks Bundle

Yellow M16

Rare
Yellow M16
140 M16 kills

Pink M16

Rare
Pink M16
190 M16 kills

Flower Power M16

Epic
Flower Power M16
Super Animal Pass Season 3

Golden M16

Epic
Golden M16
Founder's Edition

White M16

Epic
White M16
250 M16 kills

Vaporwave M16

Legendary
Vaporwave M16
Super Animal Pass Season 0.5

SAR Tonight M16

Special
SAR Tonight M16
SAR Tonight reward


Derivatives[]

The M16 is based of M16A1 Assault Rifle.

Notes[]

  • Gun m16 sunset.png Vaporwave M16 has a custom sound effect when firing unique to that skin.
  • Oddly enough, the stock from M16 is shorter than the real life counterpart.
  • The real M16 commonly only have burst fire/single fire system, possibly the M16 in game is based of M16A3 which already use Automatic fire system.

Patch History[]

v1.0

  • M16's bullet speed increased from 196204 to 204212.
  • M16's recoil while running has been increased from 32% to 40%.
  • M16 now has a smoother recoil pattern after the 4th shot (but before randomized recoil kicks in).

v0.96.8

  • M16's damage at point blank range reduced from 3840 to 3739, and damage at max range reduced from 3133 to 3032.

v0.96.7

  • Adjusted epic M16 and legendary M16 bullet speeds to be 196 and 204 (previously were 221 and 233).

v0.96.5

  • M16 recoil while moving changes from +20% to +32%.

v0.96.3

  • Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.

v0.95.0

  • Move speed while shooting increased from 63% to 76%.
  • Recoil per shot while moving increased from 1.1° to 1° per shot.

v0.92.0

  • Epic M16's can now spawn in the world (only legendary remains exclusive to the Delivery Mole).

v0.91.1

  • Initial running recoil reduced from 4.5° to 4.0°.
  • Maximum recoil reduced from 9° to 7.5°.

v0.90.2

  • Maximum recoil down from 10° to 9°.

v0.90.0

  • New bullet spread system added.

v0.87.0

  • Weapon recoil changes, recoil while moving now applies on a per-weapon basis.
  • Smaller weapons such as pistols and SMG have less, and larger weapons like the AK, M16, and Sniper have more recoil while moving.

v0.83.0

  • Epic rarity added.
  • All weapon bullet speeds increased by about 6-8%.
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