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JAG-7
Details
Stats
Damage per Pellet 2527
Bullet Range 4347 SAU
Bullet Speed 119127 SAU/s
Armor Pierce 1 per pellet
Hamster Ball Pierce 1/3 per pellet
Spawn Ratio 3.27%
Automatic No
Shot Interval 0.4s
Rate of Fire 150 RPM
Bullet Type  Shells
Magazine Capacity 5
Reload Time 1.1s
Noisiness 235 SAU
Speed
Move Speed 108%
Move Speed (shooting) 81%
Recoil
Basic recoil while stationary / creeping / running 17.5° / 17.5° / 17.5°
Recoil added per shot while stationary or creeping / running 1.5° / 1.5°
Min recoil while jump roll / crouch roll 19° / 19°
Max recoil 22°
Recoil reset per second while stationary / creeping / running 16° / 16° / 15°

The JAG-7 is a shotgun that fires a cone of 7 pellets, individually dealing a small amount of damage, together adding up to more than a Super Animal's entire health bar. It is extremely effective at close range, but suffers at a distance.

As long as enough pellets connect with a target, a shotgun blast can strip all   Armor. However, a single shotgun blast cannot damage both armor and HP at once, meaning even if all 7 pellets connect with an animal wearing level 1 armor, they will lose their armor but take no HP damage.

Obtaining[]

  • Not available as floor loot.
  • Secret Rooms may contain JAG-7, with two boxes of 5  Shells each.
  • Rebel Cache may contain JAG-7.
  • Mole Crate may contain JAG-7.

Strategy[]

JAG-7 deals high damage when all the pellets hit, taking 2 full impact shots to take down an opponent with any level of armor. This makes it powerful in close combat and narrow spaces.

It is advantageous to use cover to close the distance to the opponent or to plan an ambush at a dead angle, waiting for the opportunity to eliminate the opponent.

It is a great weapon for camping, most players will use it during the final circle when they hiding in an unsuspected place and ambush their enemies at close range.

Damage Based on Distance[]

Damage output of each pellet depends on the distance it travels it before it hits the target. A pellet fired from the JAG-7 can travel up to 4347 SAU, or 344px376px.

|
point blank
27 DMG
|
20 SAU
21.89 DMG
|
40 SAU
16.79 DMG
25 DMG
19.88 DMG
14.77 DMG

Skins[]

File:Char-giraffe.png Super giraffe

Common
Default JAG-7
Available to all players

File:Char-giraffe.png Super giraffe

Common
Orange JAG-7
10 JAG-7 kills

File:Char-giraffe.png Super giraffe

Common
Green JAG-7
25 JAG-7 kills

File:Char-giraffe.png Super giraffe

Uncommon
Tiger JAG-7
S.A.W. Shop
200

File:Char-giraffe.png Super giraffe

Uncommon
Blue JAG-7
45 JAG-7 kills

File:Char-giraffe.png Super giraffe

Uncommon
Red JAG-7
70 JAG-7 kills

File:Char-giraffe.png Super giraffe

Uncommon
Purple JAG-7
100 JAG-7 kills

File:Char-giraffe.png Super giraffe

Rare
Blue & Black JAG-7
Season 6 PlayStation Plus Pack

File:Char-giraffe.png Super giraffe

Rare
Clownfish JAG-7
Super Animal Pass Season 8

File:Char-giraffe.png Super giraffe

Rare
Green & Black JAG-7
Season 6 Xbox Perks Pack

File:Char-giraffe.png Super giraffe

Rare
Lava Lamp JAG-7
S.A.W. Shop
450

File:Char-giraffe.png Super giraffe

Rare
Yellow JAG-7
140 JAG-7 kills

File:Char-giraffe.png Super giraffe

Rare
Pink JAG-7
190 JAG-7 kills

File:Char-giraffe.png Super giraffe

Epic
Dragon JAG-7
S.A.W. Shop
600

File:Char-giraffe.png Super giraffe

Epic
White JAG-7
250 JAG-7 kills

File:Char-giraffe.png Super giraffe

Special
Lunar JAG-7
Year of the Super Ox 2021

File:Char-giraffe.png Super giraffe

Special
Sunny JAG-7
Summer Royale 2022
900

Trivia[]

  • The closest real world counterpart as well as main inspiration for this weapon is the Techno Arms PTY MAG-7.
    • While JAG-7 in-game is a semi-automatic shotgun, It's closest real life counterpart, the MAG-7, is a pump-action shotgun.
  • JAG-7's name and appearance is a pun on JAGuar.
  • Despite having a big cat's roar in the gun's firing sound effect, the roar comes from a tiger and not a jaguar.
  • The Dragon JAG-7 skin produces flame effects upon firing the weapon that is unique to that skin.

Patch History[]

v1.7

  • JAG-7's bullet range was decreased again from 5458 to 4347 with damage at max range increased from 78 to 1415.

v0.96.3

  • JAG-7 bullet range reduced since they were stripping armor too easily at long ranges.
  • Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.

v0.90.0

  • JAG-7 added to the game.

Gallery[]

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