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JAG-7
Gun jag7.png
Details
Stats
Damage per Pellet 2527
Bullet Range 5458 SAU
Damage Dropoff (higher is slower) 5458
Bullet Speed 119127 SAU/s
Armor Pierce 1 per pellet
Hamster Ball Pierce 1/3 per pellet
Spawn Ratio 0.49%
Automatic No
Shot Interval 0.4s
Rate of Fire 150 RPM
Bullet Type Ammo shells.png Shells
Magazine Capacity 5
Reload Time 1.1s
Noisiness 235 SAU
Speed
Move Speed 108%
Move Speed (shooting) 81%
Recoil
Basic recoil while stationary / creeping / running 17.5° / 17.5° / 17.5°
Recoil added per shot while stationary or creeping / running 1.5° / 1.5°
Min recoil while jump roll / crouch roll 19° / 19°
Max recoil 22°
Recoil reset per second while stationary / creeping / running 16° / 16° / 15°


The JAG-7 fires a cone of 7 pellets, individually dealing a small amount of damage, together adding up to more than a player's entire health bar. It is extremely effective at close range, but suffers at a distance.

As long as enough pellets connect with a target, a shotgun blast can strip all Icon Armor Small.png  Armor. However, a single shotgun blast cannot damage both armor and HP at once, meaning even if all 7 pellets connect with an animal wearing level 1 armor, they will lose their armor but take no HP damage.

Obtaining[]

  • Not available as floor loot.
  • Secret Rooms may contain Gun jag7.png JAG-7, with two boxes of ? Ammo shells.png Shells each.
  • Crate.png Rebel Cache may contain Gun jag7.png JAG-7.
  • UnopenedCrate.png Mole Crate may contain Gun jag7.png JAG-7.

Strategy[]

The shotgun deals high damage when all the pellets hit, taking 2 full impact shots to take down an opponent with any level of armor. This makes it powerful in close combat and narrow spaces.

It is advantageous to use cover to close the distance to the opponent or to plan an ambush at a dead angle, waiting for the opportunity to eliminate the opponent.

It is a great weapon for camping, most players will use it during the final circle when they hiding in an unsuspected place and ambush their enemies at close range.

Damage Based on Distance[]

Damage output of each pellet depends on the distance it travels it before it hits the target. A pellet fired from the JAG-7 can travel up to 7478 SAU, or 592px624px.

Char penguin-resources.assets-1596.png
|
point blank
27 DMG
|
20 SAU
20.79 DMG
|
40 SAU
14.59 DMG
25 DMG
18.33 DMG
11.67 DMG

Skins[]

Default JAG-7

Common
Default JAG-7
Available to all players

Orange JAG-7

Common
Orange JAG-7
10 JAG-7 kills

Green JAG-7

Common
Green JAG-7
25 JAG-7 kills

Tiger JAG-7

Uncommon
Tiger JAG-7
S.A.W. Shop item
Currency S.A.W. Ticket.png 200

Blue JAG-7

Uncommon
Blue JAG-7
45 JAG-7 kills

Red JAG-7

Uncommon
Red JAG-7
70 JAG-7 kills

Purple JAG-7

Uncommon
Purple JAG-7
100 JAG-7 kills

Yellow JAG-7

Rare
Yellow JAG-7
140 JAG-7 kills

Pink JAG-7

Rare
Pink JAG-7
190 JAG-7 kills

Dragon JAG-7

Epic
Dragon JAG-7
S.A.W. Shop item
Currency S.A.W. Ticket.png 600

White JAG-7

Epic
White JAG-7
250 JAG-7 kills

Lunar JAG-7

Special
Lunar JAG-7
Year of the Super Ox

Sunny JAG-7

Special
Sunny JAG-7
Summer Royale 2022
Currency fruitbasket.png 900

Derivatives[]

The JAG-7 is based on the MAG-7.

Trivia[]

  • JAG-7 is a pun for JAGuar-7 as firing this shotgun the player can hear the Jaguar roar from it.
  • Funnily enough, JAG-7 is a semi-automatic shotgun, while in the real life, MAG-7 is pump action shotgun.

Patch History[]

0.96.3

  • JAG-7 bullet range reduced since they were stripping armor too easily at long ranges.
  • Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.

v0.90.0

  • JAG-7 added to the game.
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