Super Animal Royale Wiki
See also: Guns

While each gun has individual range, a bullet cannot travel further than 120 SAU [note 1][note 2][note 3], which is the equivalent of half a screen's width at any resolution. Aside from the 120 SAU hard cap, gun range only affects its damage at higher distances. Gun damage shown on the wiki pages is "at barrel", or point blank range. The damage will drop off the further away the target is, following the formula of the linear interpolation.

The movement speed for each weapon is relative to the melee weapon movement speed of 112%. Since a player cannot drop their melee weapon, the base movement speed of 100% cannot be reached. The base movement speed is multiplied by 1.12 for the melee weapon movement speed. The actual movement speed for each weapon can be calculated using the formula: actual movement speed = 112% (movement speed melee weapon) - movement speed penalty. The movement speed penalty only applies to the walking speed if the weapon is not fired.

Damage per second (DPS) is calculated with the assumption that the player is firing at an unarmored enemy point-blank; damage falls off at different rates per weapon. As such, the damage for  Shotgun and  JAG-7 is shown with the total damage for each shot shown in parentheses next to the damage for each projectile. Additionally, DPS for  Hunting Rifle shown in parentheses are assuming the player always reloads manually.

Weapon skins give the player no advantage, they only differ in appearance.

See also: Guns § Range & damage drop off

Sorted by rarity

Common

Name Damage Shot interval DPS Range (in SAU) Damage at 120 SAU Inaccuracy Automatic Magazine size Reload time Ammo type Armor damage Movement speed
 Pistol 34 0.14s 242.86 92 N/A No 10 1s  Little Bullets 1 111%
 Dual Pistols 34 0.14s 242.86 92 N/A No 20 1.3s  Little Bullets 1 111%
 Magnum 51 0.37s 137.84 120 41 14° No 6 1.4s  Big Bullets 2 107%
 Shotgun 29 (145) 0.4s 72.5 (362.5) 41 N/A 18° No 5 1.3s  Shells 1 (3) 100%
 SMG 31 0.14s 221.43 102 N/A 12° Yes 25 1.35s  Little Bullets 1 108%
 Hunting Rifle 80 0.15s 94.12 (114.29) 120 (132) [note 1] 75 30° No 1 0.7s  Sniper Bullets 3 94%
 AK 33 0.18s 183.33 120 23 Yes 25 1.35s  Big Bullets 1 100%


Uncommon

Name Damage Shot interval DPS Range (in SAU) Damage at 120 SAU Inaccuracy Automatic Magazine size Reload time Ammo type Armor damage Movement speed
 Pistol 36 0.14s 257.14 96 N/A No 10 1s  Little Bullets 1 111%
 Dual Pistols 36 0.14s 257.14 96 N/A No 20 1.3s  Little Bullets 1 111%
 Magnum 54 0.37s 145.95 120 44 14° No 6 1.4s  Big Bullets 2 107%
 Shotgun 31 (155) 0.4s 77.5 (387.5) 43 N/A 18° No 5 1.3s  Shells 1 (3) 100%
 SMG 33 0.14s 235.71 106 N/A 12° Yes 25 1.35s  Little Bullets 1 108%
 Hunting Rifle 85 0.15s 100 (121.43) 120 (132) [note 1] 80 30° No 1 0.7s  Sniper Bullets 3 94%
 AK 35 0.18s 194.44 120 26 Yes 25 1.35s  Big Bullets 1 100%
 Bow & Sparrow 27.5-55 0.1s 91.67-275 120 55 No 1 N/A  Specialty Ammo 1 105%
 Dogna's Dart Gun 46 (10 (Dart) + 36 (Poison)) 0.44s 39 (30 (Dart) + 9 (Poison)) 120 46 (10 (Dart) + 36 (Poison)) Yes 6 1.4  Specialty Ammo 0 105%

Rare

Name Damage Shot interval DPS Range (in SAU) Damage at 120 SAU Inaccuracy Automatic Magazine size Reload time Ammo type Armor damage Movement speed
 Pistol 38 0.14s 271.43 100 N/A No 10 1s  Little Bullets 1 111%
 Dual Pistols 38 0.14s 271.43 100 N/A No 20 1.3s  Little Bullets 1 111%
 Magnum 57 0.37s 154.05 120 47 14° No 6 1.4s  Big Bullets 2 107%
 Shotgun 33 (165) 0.4s 82.5 (412.5) 45 N/A 18° No 5 1.3s  Shells 1 (3) 100%
 SMG 35 0.14s 250 110 N/A 12° Yes 25 1.35s  Little Bullets 1 108%
 Hunting Rifle 90 0.15s 105.88 (128.57) 120 (132) [note 1] 85 30° No 1 0.7s  Sniper Bullets 3 94%
 AK 37 0.18s 205.56 120 29 Yes 25 1.35s  Big Bullets 1 100%
 Bow & Sparrow 28.5-57 0.1s 285 120 95-285 No 1 N/A  Specialty Ammo 1 105%
 Dogna's Dart Gun 47 (11 (Dart) + 36 (Poison)) 0.44s 42 (33 (Dart) + 9 (Poison)) 120 47 (11 (Dart) + 36 (Poison)) Yes 6 1.4s  Specialty Ammo 0 105%

Epic

Name Damage Shot interval DPS Range (in SAU) Damage at 120 SAU Inaccuracy Automatic Magazine size Reload time Ammo type Armor damage Movement speed
 Pistol 40 0.14s 285.71 104 N/A No 10 1s  Little Bullets 1 111%
 Dual Pistols 40 0.14s 285.71 104 N/A No 20 1.3s  Little Bullets 1 111%
 Silenced Pistol 38 0.13s 292.31 120 9 No 12 1.1s  Little Bullets 1 109%
 Deagle 57 0.39s 146.15 120 47 15° No 8 1.4s  Big Bullets 2 105%
 JAG-7 25 (175) 0.4s 62.5 (437.5) 43 N/A 22° No 5 1.1s  Shells 1 (3) 108%
 Thomas Gun 37 0.14s 264.29 115 N/A 12° Yes 35 1.717s  Little Bullets 1 108%
 Sniper 95 0.8s 118.75 120 [note 2] 92.39 30° No 5 1.8s  Sniper Bullets 3 90%
 M16 37 0.18s 205.56 120 30 Yes 25 1.25s  Big Bullets 1 100%
 Sparrow Launcher 57 0.5s 114 120 57 30° Yes 5 1s  Specialty Ammo 1 105%
 Big Clucking Gun 59 0.10s 295 80 N/A 30° No 5 1.8s  Specialty Ammo 1 90%
 Dogna's Dartfly Gun 48 (12 (Dart) + 36 (Poison)) 0.44s 45 (36 (Dart) + 9 (Poison)) 120 (132) [note 3] 48 (12 (Dart) + 36 (Poison)) Yes 6 1.4s  Specialty Ammo 0 105%

Legendary

Name Damage Shot interval DPS Range (in SAU) Damage at 120 SAU Inaccuracy Automatic Magazine size Reload time Ammo type Armor damage Movement speed
 Silenced Pistol 40 0.13s 307.69 120 9 No 12 1.1s  Little Bullets 1 109%
 Deagle 60 0.39s 153.85 120 50 15° No 8 1.4s  Big Bullets 2 105%
 JAG-7 27 (189) 0.4s 65.5 (472.5) 47 N/A 22° No 5 1.1s  Shells 1 (3) 108%
 Thomas Gun 39 0.14s 278.57 120 13 12° Yes 35 1.717s  Little Bullets 1 108%
 Sniper 99 0.8s 123.75 120 [note 2] 96.39 30° No 5 1.8s  Sniper Bullets 3 90%
 M16 39 0.18s 216.67 120 32 Yes 25 1.25s  Big Bullets 1 100%
 Sparrow Launcher 60 0.5s 120 120 60 30° Yes 5 1s  Specialty Ammo 1 105%
 Minigun 38 0.11s 345.45 120 26 10° Yes 100 2.1s  Little Bullets 1 96%
 Big Clucking Gun 76 0.10s 380 80 N/A 30° No 5 1.8s  Specialty Ammo 1 90%
 Dogna's Dartfly Gun 49 (13 (Dart) + 36 (Poison)) 0.44s 48 (39 (Dart) + 9 (Poison)) 120 (132) [note 3] 49 (13 (Dart) + 36 (Poison)) Yes 6 1.4s  Specialty Ammo 0 105%

Highest rarity

Name Damage Shot interval DPS Range (in SAU) Damage at 120 SAU Inaccuracy Automatic Magazine size Reload time Ammo type Armor damage Movement speed penalty
 Melee Weapon 33 0.4 99 N/A N/A N/A No N/A N/A N/A 1 None
 Grenade 150 N/A N/A N/A N/A N/A No N/A N/A N/A 3 -1.79%
 Banana 0 N/A N/A N/A N/A N/A No N/A N/A N/A 0 None
 Skunk Bomb 16 N/A N/A N/A N/A N/A No N/A N/A N/A 0 -1.79%
 Magnum 57 162 RPM 154.05 120 47 14° No 6 1.4s  Big Bullets 2 -4.46%
 Shotgun 33 (165) 150 RPM 82.5 (412.5) 45 0 18° No 5 1.3s  Shells 1 (3) -10.71%
 AK 37 333 RPM 205.56 120 29 Yes 25 1.35s  Big Bullets 1 -10.71%
 SMG 35 429 RPM 250 110 0 12° Yes 25 1.35s  Little Bullets 1 -3.57%
 Dogna's Dart Gun 47 (11 (Dart) + 36 (Poison)) 136 RPM 42 (33 (Dart) + 9 (Poison)) 120 47 (11 (Dart) + 36 (Poison)) Yes 6 1.4s  Specialty Ammo 0 -6.25%
 Hunting Rifle 90 86 RPM 105.88 (128.57) 120 [note 1] 85 30° No 1 0.7s  Sniper Bullets 3 -16.07%
 Bow & Sparrow 28.5-57 95 RPM 285 120 95-285 No 1 N/A  Specialty Ammo 1 -6.25%
 Pistol 40 429 RPM 285.71 104 0 No 10 1s  Little Bullets 1 -0.89%
 Dual Pistols 40 429 RPM 285.71 104 0 No 20 1.3s  Little Bullets 1 -0.89%
 Silenced Pistol 40 462 RPM 307.69 120 9 No 12 1.1s  Little Bullets 1 -2.68%
 Sniper 99 75 RPM 123.75 120 [note 2] 96.39 30° No 5 1.8s  Sniper Bullets 3 -19.64%
 Deagle 60 154 RPM 153.85 120 50 15° No 8 1.4s  Big Bullets 2 -6.25%
 JAG-7 27 (189) 150 RPM 65.5 (472.5) 47 0 22° No 5 1.1s  Shells 1 (3) -3.57%
 Thomas Gun 39 429 RPM 278.57 120 13 12° Yes 35 1.717s  Little Bullets 1 -3.57%
 M16 39 333 RPM 216.67 120 32 Yes 25 1.25s  Big Bullets 1 -10.71%
 Minigun 38 545 RPM 345.45 120 26 10° Yes 100 2.1s  Little Bullets 1 -14.29%
 Sparrow Launcher 60 120 RPM 120 120 60 30° Yes 5 1s  Specialty Ammo 1 -6.25%
 Big Clucking Gun 76 80 RPM 380 80 0 30° No 5 1.8s  Specialty Ammo 1 -19.64%
 Dogna's Dartfly Gun 49 (13 (Dart) + 36 (Poison)) 136 RPM 48 (39 (Dart) + 9 (Poison)) 120 (132) [note 3] 49 (13 (Dart) + 36 (Poison)) Yes 6 1.4s  Specialty Ammo 0 -6.25%

Notes

  1. 1.0 1.1 1.2 1.3 1.4 While regular max range for Hunting Rifle is 120, when sneaking is used to increase the range it allows the player to reach 132 SAU.
  2. 2.0 2.1 2.2 2.3 While regular max range for Sniper is 120, when sneaking is used to increase the range it allows the player to reach 138 SAU.
  3. 3.0 3.1 3.2 3.3 While regular max range for Dogna's Dartfly Gun is 120, when sneaking is used to increase the range it allows the player to reach 132 SAU.