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This article is about experimental feature in Beta. The features descibed here may change at any time.


Private lobby is a special type of a lobby that allows players to host events or utilize the game world for different purposes. Game hosts are able to modify the game mechanics and world by using commands. Hosting is currently not available to everyone.

How it works[ | ]

Private Match Leaderboard

List of players when displayed with ⇧ Shift + ` hotkey

Using the new PRIVATE game mode option on the main menu, users are able to enter a code to join a private match.

Private match lobbies will last up to 1 hour before automatically starting, and no rewards will be given to participating players at the end.

  • For users with hosting access, they are also able to host a match from the private match panel. Each host may only have one match running at any given time.
  • Hosts can use command /matchid to get the code for joining.
  • Hosts can view a list of players in the match by pressing ⇧ Shift + ` hotkey. (This hotkey will vary based on the keyboard layout. For example, the hotkey is ⇧ Shift + Ñ on Spanish keyboards.) This list also includes player IDs, rank in the match, kills and time survived.
  • If a host admin leaves during lobby, the private match will be canceled/closed.
  • If a host admin leaves during the game (and gas is disabled), gas will be force enabled.

How to access private matches[ | ]

Private matches are currently in beta and are not available to the public. They are reserved for community held events and tournaments. To join community held events, you can join the Super Animal Royale discord server (https://discord.gg/animalroyale).

Admin Commands[ | ]

These commands work alongside general Chat commands available to every player.

Command Usage
IN LOBBY
/start Starts lobby countdown timer (~18s countdown). Bots are added to fill player slots.
/startp Starts lobby countdown timer. No bots are added.
/flight Can be used to regenerate the Eagle flight path. Must run before the game timer has started.


ModeIcon SAW vs Rebellion The command can be used to change the S.A.W. vs Rebellion map.

/noboss ModeIcon SAW vs Rebellion Toggle to enable or disable Giant Star-nosed Mole from arriving.
/saw # ModeIcon SAW vs Rebellion The command can be used to change the team of player with given ID to S.A.W. Security Forces.
/rebel # ModeIcon SAW vs Rebellion The command can be used to change the team of player with given ID to Super Animal Super Resistance.
/gasspeed # Sets speed multiplier of Skunk Gas. Value can be from 0.4 to 3.0
/emus Toggles Emu idle 000 Giant Emus spawning on/off.
/utils Toggles Super Powerups spawning on/off.
/allitems Toggles all item spawns on/off. Includes mole, grass loot, and crate loot.
/guns Toggles gun world spawns on/off.
/throwables Toggles throwables (Grenade-new BananaUI Skunk bombUI ) spawns on/off.
/armors Toggles armor spawns on/off.
/moles Toggles Delivery Mole on/off.
/hamballs Toggles Icon Hamster Ball Hamster Balls spawning on/off.
/soccer Spawns a Foxerball Fox Ball (only 1 at a time).
/highping # Sets high ping mode to whichever threshold they prefer.
/pets Disables Mini Animal Pets in private matches.
/mystery # In Mystery Mode, selects which mystery mode will be ran, see Mystery Mode for more information
0 - shotguns and snipers
1 - Wild west
2 - Super slow bullets
3 - Bananarama
4 - Handguns only
5 - super fast bullets
6 - one hit kill

Due to how Wild West works, once it's selected all players not wearing cowboy related hats will have their hat replaced, this can not be undone and a new lobby must be created to remove this effect

/weight [WeaponClass/Weapon] # Regenerates the spawn weightings. several weight commands can be concatenated together in one command for convenience. The weight value can be between 0.0 and 5.0

Weapon groups:

all - Weapons and Throwables excluding Melee weapon
pistol - Gun-pistol grey Pistol, Gun-silenced-pistol grey Silenced Pistol, Gun-magnum grey Magnum, Gun deagle grey Deagle
Shotgun - Gun-shotgun grey Shotgun, Gun jag7 JAG-7
smg - Gun-smg grey SMG, Gun-thomas gun grey Thomas Gun
rifle - Gun-ak grey AK, Gun-m16 grey M16
dart - Gun dart grey-resources.assets-5316 Dogna's Dart Gun, Dogna's Grey Dart Fly Dogna's Dartfly Gun
sniper - Gun-sniper grey Sniper, Gun rifle grey-resources.assets-1277 Hunting Rifle
lmg - Grey Laser Gun Superite Laser
bow - Gun bow default Bow & Sparrow, Gun crossbow default Sparrow Launcher
heavy - Gun-minigun grey Minigun, Gun egglauncher grey Big Clucking Gun
mine - Cat Mine Lucky Cat Mine

Weapons:

gunpistol - Gun-pistol grey Pistol
gundualpistol - Dual Pistols Dual Pistols
gunmagnum - Gun-magnum grey Magnum
gundeagle - Gun deagle grey Deagle
gunsilencedpistol - Gun-silenced-pistol grey Silenced Pistol
gunshotgun - Gun-shotgun grey Shotgun
gunjag7 - Gun jag7 JAG-7
gunsmg - Gun-smg grey SMG
gunthomas - Gun-thomas gun grey Thomas Gun
gunak - Gun-ak grey AK
gunm16 - Gun-m16 grey M16
gundart - Gun dart grey-resources.assets-5316 Dogna's Dart Gun
gundartepic - Dogna's Grey Dart Fly Dogna's Dartfly Gun
gunhuntingrifle - Gun rifle grey-resources.assets-1277 Hunting Rifle
gunsniper - Gun-sniper grey Sniper
gunlaser - Grey Laser Gun Superite Laser
gunminigun - Gun-minigun grey Minigun
gunbow - Gun bow default Bow & Sparrow
guncrossbow - Gun crossbow default Sparrow Launcher
gunegglauncher - Gun egglauncher grey Big Clucking Gun
grenadefrag - Grenade-new Grenade
grenadebanana - BananaUI Banana
grenadeskunk - Skunk bombUI Skunk Bomb
grenadecatmine - Cat Mine Lucky Cat Mine
grenadezipline - ZiplineUI Zip-and-Go
IN LOBBY or IN GAME
/yell <msg> Sends a message to all players in a match
/ziplines Toggles ability to use ziplines (player becomes unable to enter a zipline though they can still deploy them)
/admin # Makes the user a "helper admin" which allows them to use all of the admin commands except the kick command on the primary admin. Repeating the command on same user will revoke their helper admin status.
/matchid Shows the code that players can enter to join.
  • This command will also copy the match id into your clipboard, so can easily paste it after running the command.
/rainoff Disables rain for entirety of a match. Won't work if it's already raining in-game
/night Toggles the night mode.
/getpid Shows your in-game player id #.
/getplayers Copies a list of all players in the match. After running the command, can be pasted into notepad. At the end of a match, you can use this command to grab the stats of the players.
/score Copies the stats (placement, kills and time survived) of all players in the match. After running the command, can be pasted into notepad.
/kick # Kicks player with specified in-game id #. Player cannot rejoin until next match. Helper admins cannot kick other helper admins. When helper admin kicks a player, match administrator gets notified.
/tele # X Y Teleports player with id # to X and Y world position. Maximum values are 4600, 4600. Using all in place of a # will teleport all players in the match to given position.
PM Teleport Guide

Teleport Reference Guide

  • Example:
    /tele 1 450 1200
/getpos # Tells you world position of a player with given number
/ghost Goes into spectate ghost mode. Can be run in lobby, or in-game after death only.
  • Map & Minimap will show all alive players.
  • ⇧ Shift key can be used for faster camera movement.
  • Space key can be used for zooming out, Ctrl key can be used for zooming back in.
  • Can follow players by clicking on them in the game world or on the map.
  • Can now make someone else a ghost by specifying a player number (ie /ghost 14)
  • Since ghost player does not count as a player, if game is started with no other players in the lobby than host themselves – game will kick the host after game is started
/gasoff Turns off the skunk gas. Only works in lobby or before gas has begun in-game. Command is disabled in ModeIcon SAW vs Rebellion S.A.W. vs Rebellion and ModeIcon Bwoking Dead The Bwoking Dead. /gasspeed could be used instead to make the gas come slower.
  • Gas will be turned off for a maximum of 1 hour (cumulative- meaning if you turned it off and on repeatedly, it will still max out at 1 hour since eagle start)
/gason Turns on the skunk gas (if it was turned off). If gas is already running, then does nothing. Including a number will set a delay.
  • Example:
    /gason 5 will set a 5 second delay
/gasstart Makes the first skunk gas timer start right away (if in lobby, it just means it'll start right when the eagle starts).

Doesn't do anything if gas is already running.

/gasdmg # Sets gas damage multiplier. Value can be from 1.0 to 10.0.
/bulletspeed # Sets speed multiplier of bullets. Value can be from 0.5 to 2.0.
/onehits Toggles one-hit kill mode. Doesn't apply to grenades or gas.
/god # Set a player to god-mode with ID #. Applies only to player damage. Writing all in place of # will enable god-mode for all players.
  • Example:
    /god 3 to set player 3 to god-mode.
/dmg # Changes the damage multiplier. Possible values range from 0.0 to 10.0.
/noroll Disables/enables Super Jump Roll.
IN GAME
/rain Forces a rain weather event
/rainoff Disables rain in a particular match. This command doesn't work while it is already actively raining in-game.
/kill # Kills player (or bot) with specified in-game id #. Writing all in place of # will enable kill all players.

Only works on players who have finished parachuting.

/nade # Makes an amount of Grenade-new Grenade pickups spawn near you (max 4)
/banana # Makes an amount of BananaUI Banana pickups spawn near you (max 10)
/zip #
/zipline #
Makes an amount of ZiplineUI Zip-and-Go pickups spawn near you (max 3)
/gun[gun_id]
or
/gun[gun_id] [rarity_id]
Makes a gun spawn near you, with specified gun_id. gun_id value must be from 0 to 17.

Weapon ID List:

Gun 0 - Gun-pistol grey Pistol
Gun 1 - Dual Pistols Dual Pistols
Gun 2 - Gun-magnum grey Magnum
Gun 3 - Gun deagle grey Deagle
Gun 4 - Gun-silenced-pistol grey Silenced Pistol
Gun 5 - Gun-shotgun grey Shotgun
Gun 6 - Gun jag7 JAG-7
Gun 7 - Gun-smg grey SMG
Gun 8 - Gun-thomas gun grey Thomas Gun
Gun 9 - Gun-ak grey AK
Gun 10 - Gun-m16 grey M16
Gun 11 - Gun dart grey-resources.assets-5316 Dogna's Dart Gun
Gun 12 - Dogna's Grey Dart Fly Dogna's Dartfly Gun
Gun 13 - Gun rifle grey-resources.assets-1277 Hunting Rifle
Gun 14 - Gun-sniper grey Sniper
Gun 15 - Grey Laser Gun Superite Laser
Gun 16 - Gun-minigun grey Minigun
Gun 17 - Gun bow default Bow & Sparrow
Gun 18 - Gun crossbow default Sparrow Launcher
Gun 19 - Gun egglauncher grey Big Clucking Gun
/util# Makes a Super Powerup item spawn near you with specified #. Valid # is from 0 to 7 currently.

Powerups ID List:

Utility 0 - Attach-clawshoes Claw Boots
Utility 1 - Attach-banancharm Banana Forker
Utility 2 - Attach-ninjashoes Ninja Booties
Utility 3 - Attach-poisonvial Skunk Gas Snorkel
Utility 4 - Attach-enchancedjuice Cupgrade
Utility 5 - Attach-bandolier Super Bandolier
Utility 6 - Attach-tapedispenser S.A.W. Impossible Tape
Utility 7 - Attach-super-juicer Super Juicer
/infect # ModeIcon Bwoking Dead Makes given player infected.
/ammo# # Spawns ammo type with a specified value.

Ammo ID List:

Ammo 0 - Ammo little bullets Little Bullets
Ammo 1 - Ammo shells Shells
Ammo 2 - Ammo big bullets Big Bullets
Ammo 3 - Ammo sniper Sniper Bullets
Ammo 4 - Ammo specialtyUI Specialty Ammo
Ammo 5 - Ammo laser Superite Cartridges
  • Example:
    /ammo2 spawns Big Bullets.
    /ammo2 30 spawns 30 Big Bullets.
/armor# Spawns armor. Value can be 1 to 3.
/hamball Makes a Icon Hamster Ball Hamster Ball spawn near you.
/juice # Spawns Healthjuice level 3 Health Juice.
/tape # Spawns Duct-Tape Super Tape.
/emu Spawns a random type of Emu idle 000 Giant Emu.
/boss ModeIcon SAW vs Rebellion Spawns a Giant Star-nosed Mole.
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