|This article is about experimental feature in Beta. The features descibed here may change at any time.|
Private lobbies are a new, exciting way to play with your friends! Hosting is currently not available to everyone.
How It Works
Using the new PRIVATE game mode option on the main menu, users are able to enter a code to join a private match.
Private match lobbies will last up to 1 hour before automatically starting, and no rewards will be given to participating players at the end.
- For users with hosting access, they are also able to host a match from the private match panel. Each host may only have one match running at any given time.
- Hosts can use command
/matchidto get the code for joining.
- Hosts can view a list of players in the match by pressing ⇧ Shift + ` hotkey.
- If a host admin leaves during lobby, the private match will be canceled/closed.
- If a host admin leaves during the game (and gas is disabled), gas will be force enabled.
|/start||Starts lobby countdown timer (~18s countdown). Bots are added to fill player slots.|
|/startp||Starts lobby countdown timer. No bots are added.|
|/flight||Can be used to regenerate the Eagle flight path. Must run before the game timer has started.|
|/gasspeed #||Sets speed multiplier of Skunk Gas. Value can be from 0.4 to 3.0|
|/emus||Toggles emus spawning on/off.|
|/utils||Toggles powerups spawning on/off.|
|/allitems||Toggles all item spawns on/off. Includes mole, grass loot, and crate loot.|
|/guns||Toggles gun world spawns on/off.|
|/throwables||Toggles spawns of all throwable items on/off.|
|/armors||Toggles armor spawn on/off.|
|/moles||Toggles delivery mole on/off.|
|/hamballs||Toggles hamster ball spawning on/off.|
|/soccer||Makes a soccer ball (only 1 at a time).|
|IN LOBBY or IN GAME|
|/matchid||Shows the code that players can enter to join.
|/night||Toggles the night mode|
|/getpid||Shows your in-game player id #.|
|/getplayers||Copies a list of all players in the match. After running the command, can be pasted into notepad.|
|/kick #||Kicks player with specified in-game id #. Player cannot rejoin until next match.|
|/tele # X Y||Teleports player with id # to X and Y world position. Maximum values are 4248, 4248.
|/getpos||Tells you your world position.|
|/ghost||Goes into spectate ghost mode. Can be run in lobby, or in-game after death only.
|/gasoff||Turns off the skunk gas. Only works in lobby or before gas has begun in-game.
|/gason||Turns on the skunk gas (if it was turned off). If gas is already running, then does nothing. Including a number will set a delay.
|/gasstart||Makes the first skunk gas timer start right away (if in lobby, it just means it'll start right when the eagle starts).
Doesn't do anything if gas is already running.
|/gasdmg #||Sets gas damage multiplier. Value can be from 1.0 to 10.0.|
|/bulletspeed #||Sets speed multiplier of bullets. Value can be from 0.5 to 2.0.|
|/onehits||Toggles one-hit kill mode. Doesn't apply to grenades or gas.|
|/god #||Set a player to god-mode with ID #. Applies only to player damage.
|/rain||Forces a rain weather event, can only be used once per game|
|/kill #||Kills player (or bot) with specified in-game id #.
Only works on players who have finished parachuting.
|/banana||Makes a banana item spawn near you|
|/gun#||Makes a gun spawn near you, with specified #. Valid # is from 0 to 13 currently. Also includes rarity
|/util#||Makes a utility item spawn near you with specified #. Valid # is from 0 to 4 currently.
|/ammo# #||Spawns ammo type with specified amount.|
|/armor#||Spawns armor. Value can be 1 to 3.|