SMG | |
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Details | |
Stats | |
Damage | 31 / 33 / 35 |
Min. Damage | 9 / 11 / 12 |
Bullet Range | 102 / 106 / 110 SAU |
Bullet Speed | 135 / 145 / 155 SAU/s |
Armor Pierce | 1 |
Hamster Ball Pierce | 1/3 |
Spawn Ratio | 8.26% 9.01% |
Automatic | Yes |
Shot Interval | 0.14s |
Rate of Fire | 429 RPM |
Bullet Type | Little Bullets |
Magazine Capacity | 25 |
Reload Time | 1.35s |
Noisiness | 200 SAU |
Speed | |
Move Speed | 108% |
Move Speed (shooting) | 94% |
Recoil | |
Basic recoil while stationary / creeping / running | 2° / 2.5° / 3° |
Recoil added per shot while stationary or creeping / running | 2.3° / 2.9° |
Min recoil while jump roll / crouch roll | 4° / 3° |
Max recoil | 12° |
Recoil reset per second while stationary / creeping / running | 18° / 18° / 13° |
The SMG is a fast firing close range weapon. It can shred through health and armor quickly, but suffers at long range.
Obtaining[ | ]
- Floor loot includes SMG with two boxes of 20 Little Bullets each.
- Secret Rooms may contain SMG, with two boxes of 20 Little Bullets each.
- Rebel Cache may contain SMG with two boxes of 20 Little Bullets each.
Strategy[ | ]
The SMG can quickly break an opponent's armor and knock them down at close range. It also has fairly good mobility.
Because of its wide bullet spread, it is less effective at longer ranges. Because of this, it is advisable to also carry a more accurate weapon to use if the opponent keeps their distance.
Damage based on distance[ | ]
Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the SMG can travel up to 102 / 106 / 110 SAU, or 816px / 848px / 880px.
point blank
35 DMG
20 SAU
30.82 DMG
40 SAU
26.64 DMG
60 SAU
22.45 DMG
80 SAU
18.27 DMG
100 SAU
14.09 DMG
Skins[ | ]
Weapon appearance can be customized with one of the following weapon skins:
Rare
Cake SMG
Super Animal Pass Season 1
Rare
Desert SMG
Super Animal Pass Season 3
Rare
PC Gamer SMG
PC Gamer Magazine July 2021
Epic
Blue & Black SMG
Playstation Plus Pack 2
Epic
Green & Black SMG
Xbox Perks Bundle 2
Epic
Hellfire SMG
The Great Gun Buyback reward
Special
New Years SMG
Super CRISPRmas 2023
Special
Paw SMG
Super Easter 2022
900
Trivia[ | ]
- The SMG bears a resemblance to both the HK UMP45 and the HK MP5K albeit without the integrated vertical foregrip as seen on the MP5K, with both weapons suiting a "close quarters combat" role. Additionally, it also resembles the BrickArms Apoc SMG.
Patch History[ | ]
- Running now also increases SMG recoil by 15% (previously was 9%), and the initial recoil pattern climbs faster.
- Random spray recoil has been reduced from 6.1° to 5.9°.
- SMG bullet range reduced since they were stripping armor too easily at long ranges.
- Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.
- Recoil per shot reduced to 1.9 degrees from 2.0 degrees.
- Maximum recoil spread reduced to 12 degrees from 13 degrees.
- SMG no longer appears in Animal Royale matches. It has been replaced with Thomas Gun.
- New bullet spread system added.
- Weapon recoil changes, recoil while moving now applies on a per-weapon basis.
- Smaller weapons such as pistols and SMG have less, and larger weapons like the AK, M16, and Sniper have more recoil while moving.
- Epic rarity added.
- All weapon bullet speeds increased by about 6-8%.
Guns |
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Melee Weapon |
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Throwables |