|Damage||60 / 63|
|Bullet Range||120 / 120 SAU|
|Damage Dropoff (higher is slower)||646 / 678|
|Bullet Speed||232 / 245 SAU/s|
|Hamster Ball Pierce||2/3|
|Rate of Fire||154 RPM|
|Bullet Type||Big Bullets|
|Move Speed (shooting)||90%|
|Basic recoil while stationary / creeping / running||0° / 0.5° / 1°|
|Recoil added per shot while stationary or creeping / running||5.1° / 6.5°|
|Min recoil while jump roll / crouch roll||1.5° / 1°|
|Recoil reset per second while stationary / creeping / running||9.3° / 9.3° / 9.1°|
The Deagle is a weapon with a slow firing rate and high damage. Its bullets remove 2 bars of armor. The Deagle exists in Epic and Legendary qualities.
Both of its rarities can be dropped from Mole Crates and its Epic rarity has a chance of spawning as floor loot.
The Deagle spawns with two boxes of 7 Big Bullets, 14 in total. It has 4 gun sound variants.
The Deagle is often considered a lighter version of the Sniper, as it has lower armor piercing and damage with increased mobility.
It can deal around 50 damage even as its bullets approach maximum distance, piercing 2 bars of armor with each shot. The Deagle takes 4 hits to take down an opponent with full health and tier three Armor.
Damage based on distance
Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the Deagle can travel up to 120 SAU, or 960px.
Weapon appearance can be customized with one of the following weapon skins:
Available to all players
5 Deagle kills
15 Deagle kills
30 Deagle kills
50 Deagle kills
75 Deagle kills
110 Deagle kills
150 Deagle kills
200 Deagle kills
The Deagle is based off the Desert Eagle.
- Now uses Big Bullets instead of Little Bullets
- Added to game