Bow & Sparrow | |
---|---|
Details | |
Stats | |
Uncharged | |
Damage | 27.5 / 28.5 |
Bullet Range | 9.6 / 9.6 SAU |
Bullet Speed | 113.75 / 117 SAU/s |
Charged | |
Damage | 55 / 57 |
Bullet Speed | 175 / 180 SAU/s |
Armor Pierce | 1 |
Hamster Ball Pierce | 1/3 |
Spawn Ratio | 4.96% |
Automatic | No |
Shot Interval | 0.1s |
Rate of Fire | 95 RPM |
Bullet Type | Sparrows |
Magazine Capacity | 1 |
Reload Time | 0.95s |
Noisiness | 125 SAU |
Speed | |
Move Speed | 105% (33) |
Move Speed (shooting) | 70% |
Recoil | |
Basic recoil while stationary / creeping / running | 0° / 0.5° / 1.5° |
Recoil added per shot while stationary or creeping / running | 0° / 0° |
Min recoil while jump roll / crouch roll | 1.5° / 0.5° |
Max recoil | 2° |
Recoil reset per second while stationary / creeping / running | 21° / 20.5° / 19° |
Weapon statistics
The weapon spawns with two boxes of 6 Unknown Ammotype. The Bow & Sparrow has Uncommon and Rare rarities. It has 2 gun sound variants.
The Bow & Sparrow tracks targets when damaged with a Sparrow over their head, as well as giving an indicator on the edges of your screen as to where the tracked target is. These visual indicators can be seen through all terrain. There is no limit on how many targets you can track at once.
All sparrows have 40% armor penetration against armored targets.
The Uncommon variant tracks the target for 5.5 seconds, and the Rare variant tracks the target for 6 seconds.
The total amount of ammo the Bow & Sparrow can carry is 36.
The weapon can be held in a charged state indefinitely, even during jump rolls. However, this reduces your character's move speed significantly.
Strategy
It is recommended to keep to a safe distance when using this weapon, because of the charge up time and the travel time of the arrow. It works well in a group setting where your allies can follow up on it, dealing extra damage or being able to back off if the tracked target is setting up an ambush.
However, if you are playing solo, it is recommended to pair this weapon with something that has a high fire rate with a moderate range, such as the pistol or AK, to be able to follow up and make use of the tracking function. Keeping this weapon out while you're walking around can help, as you wont have to switch to the weapon and then switch back to follow up on it, but be careful in close quarter areas.
You can also use this weapon as a determent of sorts, as tracked targets are less likely to take risks in a firefight, or close to a firefight. You can track one target, and then let your allies deal with the tracked target while you try to track another, or switch to your other weapon and assist them.
Damage based on distance
Skins
Rare
Banana Bow & Sparrow
S.A.W. Shop
450
Rare
Cardinal Bow & Sparrow
S.A.W. Shop
450
Rare
Cupid Bow & Sparrow
S.A.W. Shop
450
Rare
Elf Bow & Sparrow
Super Animal Pass Season 10
Epic
Green & Black Bow & Sparrow
Xbox Perks Bundle
Special
Peach Blossom Bow & Sparrow
Year of the Super Bunny 2023
900
Special
Bone & Sparrow
Super Howloween 2022
900
Notes
- The Cupid Bow & Sparrow skin produces heart effects upon launching a sparrow from it that is completely unique to that skin.
Patch History
- Bow & Sparrow charge time lowered from 0.633s to 0.5s.
- Projectile speed has been increased from 175 to 178 for uncommon bows and from 180 to 182 for rare bows.
- Sparrow tracking time has been increased: from 5.5s to 6s for uncommon bows, from 6s to 7s for rare bows.
- Bow & Sparrow as well as the Sparrow Launcher received a significant damage buff.
- Weapon introduced.
Guns |
| |
---|---|---|
Melee Weapon |
||
Throwables |