Super Animal Royale Wiki
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Bots are ingame CPU used to fill in empty player slots. Their AI is currently underdeveloped, so they don't pose much of a threat beyond their aim.

Behavior

  • Bots will not attack until they have picked up a gun.
  • Bots will never hold down attack and instead fire individually. They do not detect cooldown or autofire.
  • Bots will always go for the first weapon they see, except when another bot is currently targeting that weapon.
  • Bots do not roll unless their health reaches below 50%.
  • An injured bot will always walk just of screen and begin healing after killing another player/CPU. They do not seek cover while doing so and will not react to other players unless attacked.
  • Bots do not detect armor, grenades, bananas, coconuts, or mole crates.
  • Bots will stick with the first 2 weapons they acquire. They cannot detect weapons after acquiring two and thus will not attempt to seek better weapons.
  • Bots focus on the first player they see and will not attack other targets until their current target is dead or no longer visible.
  • Bots can detect player direction movement and can properly lead shots. This makes their shots quite accurate.

Appearance

  • Bots can appear as any species through the level 10 set.
  • Bots can only be base breeds and will not appear as alternates.
  • Bots can have any item that can be randomly acquired after a match.
  • Bots will not wear items unlocked by winning rounds, or unlocked through the founders pack or late night.

Names

  • Alice Pooper
  • Belatrix
  • Buddy
  • Cuddles
  • Daisy
  • Foximus Prime
  • Grandma
  • Grandpaw
  • Greg from Accounting
  • Kevin
  • Max
  • Melon
  • Mop
  • Mr. Pickles
  • Noob
  • NotMango
  • Pete
  • Pooper Scooper
  • Sushi
  • Tanner
  • Toast
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