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(Added patch notes. Need more work; will continue later.)
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* Thor
 
* Thor
 
* Toast
 
* Toast
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== Patch Notes ==
  +
'''v0.66'''
  +
*Bots added to game
  +
'''v0.71'''
  +
*Bots have faster attack speed against higher level players
  +
'''V0.75'''
  +
*Bug fixes
  +
'''v0.78'''
  +
*Fixed bots shooting through walls
  +
'''v0.82'''
  +
*More bot names added
  +
*Bots now fill up the remaining slots in games keep lobby times short and games full
  +
*Bots are more aggressive towards level 5+ players
  +
*Bots now wear outfits
  +
*Sight rang of bots reduced
  +
*Bots more likely to fight each other
  +
*Bots will reload if needed after a kill
  +
*Bots no longer avoid ammo
  +
*Bots no longer shoot at walls with players behind them
  +
*Pursue distance/knowledge of bots reduced slightly
  +
*Bots now less accurate and shoot slower with slow weapons
  +
*Fixed bots having no inaccuracy with shooting
  +
*Bots now target higher level players from farther away

Revision as of 05:49, 24 January 2019

Bots are ingame CPU used to fill in empty player slots. Their AI is currently underdeveloped, so they don't pose much of a threat beyond their aim.

Behavior

  • Bots will not attack until they have picked up a gun.
  • Bots will never hold down attack and instead fire individually. They do not detect cooldown or autofire.
  • Bots will always go for the first weapon they see, except when another bot is currently targeting that weapon.
  • Bots do not roll unless their health reaches below 50%.
  • An injured bot will always walk just of screen and begin healing after killing another player/CPU. They do not seek cover while doing so and will not react to other players unless attacked.
  • Bots do not detect armor, grenades, bananas, coconuts, or mole crates.
  • Bots will stick with the first 2 weapons they acquire. They cannot detect weapons after acquiring two and thus will not attempt to seek better weapons.
  • Bots focus on the first player they see and will not attack other targets until their current target is dead or no longer visible.
  • Bots can detect player direction movement and can properly lead shots. This makes their shots quite accurate.

Appearance

  • Bots can appear as any species through the level 10 set.
  • Bots can only be base breeds and will not appear as alternates.
  • Bots can have any item that can be randomly acquired after a match.
  • Bots will not wear items unlocked by winning rounds, or unlocked through the founders pack or late night.

Names

  • Alice Pooper
  • Bandit
  • Barkley
  • Belatrix
  • Bubbles
  • Buddy
  • Carpet
  • Cuddles
  • Daisy
  • Dr. Taco
  • Dukey
  • Foximus Prime
  • Glitter
  • Grandma
  • Grandpaw
  • Greg from Accounting
  • Kevin
  • Magnum Bot
  • Max
  • Melon
  • Mittens
  • Mop
  • Mr. Pickles
  • Noob
  • NotMango
  • Papaya
  • Party Bush
  • Pete
  • Pie
  • Pixie
  • Pooper Scooper
  • Lunchbox
  • Sandwich
  • Saw
  • Soup
  • Stanley
  • Susan
  • Sushi
  • Tanner
  • Thor
  • Toast

Patch Notes

v0.66

*Bots added to game

v0.71

*Bots have faster attack speed against higher level players

V0.75

*Bug fixes

v0.78

*Fixed bots shooting through walls

v0.82

*More bot names added
*Bots now fill up the remaining slots in games keep lobby times short and games full
*Bots are more aggressive towards level 5+ players
*Bots now wear outfits
*Sight rang of bots reduced
*Bots more likely to fight each other
*Bots will reload if needed after a kill
*Bots no longer avoid ammo
*Bots no longer shoot at walls with players behind them
*Pursue distance/knowledge of bots reduced slightly
*Bots now less accurate and shoot slower with slow weapons
*Fixed bots having no inaccuracy with shooting
*Bots now target higher level players from farther away