Super Animal Royale Wiki

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Super Animal Royale Wiki
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Banana
BananaUI.png
Details
Stats
Slip Radius 4 SAU
Slip Duration 2s
Spawn ratio 9.76%
Maximum Carried 10 (12 with Attach-bandolier.png Super Bandolier)
Noisiness 110 SAU
Move Speed 112%
Move Speed (throwing) 80%

Char-fox-red.png Super Maroon Fox preparing to throw a BananaUI.png Banana.

Char-dog-hound.png Super Dog slipping on a stinky Banana splat.png Banana Peel.

Banana is a throwable item that when thrown creates a Banana splat.png Banana Peel that causes Super Animals stepping on it to fall over and become temporarily immobilized.

Details[]

A thrown Banana becomes a Banana splat.png Banana Peel upon hitting the ground, causing any Super Animal that steps on it to fall over and become immobilized for 2 seconds, temporarily losing the ability to move or fire. This leaves them vulnerable to attack from nearby enemies who might see or hear them slip.

Banana splat.png Banana Peel disappears after an animal has slipped on it, but can also be destroyed by an explosion from an Barrel-explosive.png Explosive Barrel or Grenade-new.png Grenade, squished by a Icon Hamster Ball.png Hamster Ball that is driven over it, or consumed by a Super Animal with a Attach-banancharm.png Banana Forker. Emu idle 000.png Giant Emu pecks and Skunk bombUI.png Skunk Bombs have no effect on Banana splat.png Banana Peels.

Banana splat.png Banana Peels rot in the Super Skunk Gas, however that does not affect their ability to cause animals to slip on them.

Hints[]

Banana splat.png Banana Peels develop a green "smell" effect and attract a crowd of flies over the course of about five seconds – this can be useful as a "fresh" Banana indicates it was recently thrown by someone who may be nearby.

Obtaining[]

Bananas can be found in bunches of two when collected as floor loot, making them easier to stockpile than Grenade-new.png Grenades or Skunk bombUI.png Skunk Bombs. They can also be found by cutting Tallgrass-wheat.png Tall Grass.

The player can hold at most 10 Bananas, or 12 with the Attach-bandolier.png Super Bandolier, and cannot carry them alongside a different type of throwables. Similarly to Grenade-new.png Grenades, Bananas can be thrown over some line-of-sight obstacles.

Attach-banancharm.png Banana Forker[]

Players equipped with the Attach-banancharm.png Banana Forker power-up can consume Banana splat.png Banana Peels on the ground to restore 25 Health Points. Animals in the downed state equipped with the power-up can also consume them, thus potentially prolonging their "down-but-not-out" status.

Note that Banana splat.png Banana Peels will rot in the Super Skunk Gas, turning black and becoming inedible to players with the Attach-banancharm.png Banana Forker equipped.

Super Milestone Rewards[]

Main article: Super Milestones

Two outfits can be unlocked by reaching milestones of enemies slipped on Banana splat.png Banana Peels.

Clothes tshirt banana.png

Uncommon
Banana Tee

Clothes shirt banana.png

Rare
Banana Fancy Shirt
50 Banana Slips

Banan Pew Pew emote.png

Epic
Banan Pew Pew
100 Banana Slips


Patch History[]

v1.0

  • Grenades, Skunk Bombs, Bananas, and Super Tape now visually show 2-packs when dropped. (Used to show 1 when 2, and 3 when 3 or more.)

v0.96.0

  • Reduced range of grenades & explosions destroying bananas by about 25%. Praise banan.

v0.89.1

  • You can now carry up to 10 Bananas (from 5). Praise Banan.
  • Slipping on a banana can be heard from about 15% further away.

v0.88.0

  • Now has 3-Pack visual when carrying 3 or more.

v0.87.0

  • Fix for bots not being affected by bananas.

v0.86.1

  • Now auto-pickup if you already have one, or have none.
  • To switch between bananas and grenades you’ll still need to hit E.
  • Fix for bananas disappearing when thrown against trees.

v0.85.3

  • Banana slips rewards now only count on enemies.
  • Fix for grenades/bananas getting stuck when thrown against objects.

v0.84.0

  • Grenades and explosive barrel explosions now destroy bananas.

Gallery[]

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