Bow & Sparrow/ms

Weapon statistics
The weapon spawns with two boxes of 6. The Bow & Sparrow has and  rarities. It has 2 gun sound variants.

The Bow & Sparrow tracks targets when damaged with a Sparrow over their head, as well as giving an indicator on the edges of your screen as to where the tracked target is. These visual indicators can be seen through all terrain. There is no limit on how many targets you can track at once.

While the target is being tracked, all attacks against them have 40% extra armor penetration.

The variant tracks the target for 5.5 seconds, and the  variant tracks the target for 6 seconds.

The total amount of ammo the Bow & Sparrow can carry is 39.

The weapon can be held in a charged state indefinitely, even during jump rolls. However, this reduces your character's move speed significantly.

Strategy
It is recommended to keep to a safe distance when using this weapon, because of the charge up time and the travel time of the arrow. It works well in a group setting where your allies can follow up on it, dealing extra damage or being able to back off if the tracked target is setting up an ambush.

However, if you are playing solo, it is recommended to pair this weapon with something that has a high fire rate with a moderate range, such as the pistol or AK, to be able to follow up and make use of the tracking function. Keeping this weapon out while you're walking around can help, as you wont have to switch to the weapon and then switch back to follow up on it, but be careful in close quarter areas.

You can also use this weapon as a determent of sorts, as tracked targets are less likely to take risks in a firefight, or close to a firefight. You can track one target, and then let your allies deal with the tracked target while you try to track another, or switch to your other weapon and assist them.

Patch History
v0.95.2
 * Weapon introduced

弓与箭鴙