Version 0.84.0/ms

The v0.84.0 came with some map changes, bot behavior changes, fixes and new cosmetics.

New cosmetics

 * Pirate hats and outfits (1 hat, 4 different colors of outfit, and an eye patch).
 * 3 round glasses.
 * Hats: Visors, devil horns and a propeller hat.
 * Green and blue shirts, katanas.

Map

 * The island now includes a new beaver construction zone, desert village.
 * Snow trees had their brightness reduced to help with seeing animals behind them.

Gameplay

 * Pistol base-damage increased from 33 to 34, and move-speed bonus from 9% to 11%
 * The final three gas circle warnings are shorter now if there are few players alive (dynamically adjusts based on number alive).
 * The first gas circle warning will come slightly earlier in matches with fewer players.
 * Teammates who leave/disconnect will have their name and icon faded in the top right.
 * Dropped body armor now shows damaged state on the ground.
 * New button designs.
 * New victory fireworks.
 * First time launch "welcome" message that includes note about not teaming, and community rules.
 * Deagle eject can now also be triggered by the jump-roll hotkey.
 * Can now start a reload during the last 0.1s of a jump-roll.
 * Customize screen now pre-scrolls to your newly equipped item if you hit the equip button after an item drops.

Bots

 * Bots will melee attack if up close.
 * Bots will now collect health juice pickups.
 * Bots now ignore each other slightly more often.
 * Fixed bots stuttering from line-of-sight issues.
 * A few new bot names added.
 * Slightly improved bot pathfinding around some corners.
 * Fixed bots not correctly pursuing others.

Fixed issues
0.84.0_版本
 * Bullets from shorter range weapons like shotgun and pistol will now visually end at their max range (rather than the arbitrary maximum bullet range).
 * Bullets sometimes not hitting targets despite impacting.
 * Spamming chat messages rapidly will result in a small chat timeout.
 * Grenades and barrel explosions now destroy bananas.
 * Mole dropping 2 of the same gun.
 * Tents and haybales appearing under your weapon when standing beside them.
 * Clicking BACK during unlock sequence in the Research Lab causing the menu to get stuck.
 * Hit animation causing character's feet to freeze.
 * Shooting happening while typing if your shoot button was a keyboard key.
 * Number of animals unlocked counter being incorrect in some cases in the Research Lab
 * Picking stuff up allowed during grenade throw animation